Uses of Class
org.ejml.data.FMatrix3x3
Packages that use FMatrix3x3
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Uses of FMatrix3x3 in org.ejml.data
Constructors in org.ejml.data with parameters of type FMatrix3x3 -
Uses of FMatrix3x3 in org.ejml.dense.fixed
Methods in org.ejml.dense.fixed that return FMatrix3x3Modifier and TypeMethodDescriptionstatic FMatrix3x3
CommonOps_FDF3.transpose
(FMatrix3x3 input, FMatrix3x3 output) Transposes matrix 'a' and stores the results in 'b':
bij = aji
where 'b' is the transpose of 'a'.Methods in org.ejml.dense.fixed with parameters of type FMatrix3x3Modifier and TypeMethodDescriptionstatic void
CommonOps_FDF3.add
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = a + b
cij = aij + bijstatic void
CommonOps_FDF3.addEquals
(FMatrix3x3 a, FMatrix3x3 b) Performs the following operation:
a = a + b
aij = aij + bijstatic void
CommonOps_FDF3.changeSign
(FMatrix3x3 a) Changes the sign of every element in the matrix.
aij = -aijstatic boolean
CommonOps_FDF3.cholL
(FMatrix3x3 A) Performs a lower Cholesky decomposition of matrix 'A' and stores result in A.static boolean
CommonOps_FDF3.cholU
(FMatrix3x3 A) Performs an upper Cholesky decomposition of matrix 'A' and stores result in A.static float
CommonOps_FDF3.det
(FMatrix3x3 mat) Computes the determinant using minor matrices.
WARNING: Potentially less stable than using LU decomposition.static void
CommonOps_FDF3.diag
(FMatrix3x3 input, FMatrix3 out) Extracts all diagonal elements from 'input' and places them inside the 'out' vector.static void
CommonOps_FDF3.divide
(FMatrix3x3 a, float alpha) Performs an in-place element by element scalar division.static void
CommonOps_FDF3.divide
(FMatrix3x3 a, float alpha, FMatrix3x3 b) Performs an element by element scalar division.static void
CommonOps_FDF3.elementDiv
(FMatrix3x3 a, FMatrix3x3 b) Performs an element by element division operation:
aij = aij / bijstatic void
CommonOps_FDF3.elementDiv
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs an element by element division operation:
cij = aij / bijstatic float
CommonOps_FDF3.elementMax
(FMatrix3x3 a) Returns the value of the element in the matrix that has the largest value.
Max{ aij } for all i and jstatic float
CommonOps_FDF3.elementMaxAbs
(FMatrix3x3 a) Returns the absolute value of the element in the matrix that has the largest absolute value.
Max{ |aij| } for all i and jstatic float
CommonOps_FDF3.elementMin
(FMatrix3x3 a) Returns the value of the element in the matrix that has the minimum value.
Min{ aij } for all i and jstatic float
CommonOps_FDF3.elementMinAbs
(FMatrix3x3 a) Returns the absolute value of the element in the matrix that has the smallest absolute value.
Min{ |aij| } for all i and jstatic void
CommonOps_FDF3.elementMult
(FMatrix3x3 a, FMatrix3x3 b) Performs an element by element multiplication operation:
aij = aij * bijstatic void
CommonOps_FDF3.elementMult
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs an element by element multiplication operation:
cij = aij * bijstatic FMatrix3
CommonOps_FDF3.extractColumn
(FMatrix3x3 a, int column, FMatrix3 out) Extracts the column from the matrix a.static FMatrix3
CommonOps_FDF3.extractRow
(FMatrix3x3 a, int row, FMatrix3 out) Extracts the row from the matrix a.static float
NormOps_FDF3.fastNormF
(FMatrix3x3 M) static void
CommonOps_FDF3.fill
(FMatrix3x3 a, float v) Sets every element in the matrix to the specified value.
aij = valuestatic boolean
MatrixFeatures_FDF3.hasUncountable
(FMatrix3x3 a) static boolean
CommonOps_FDF3.invert
(FMatrix3x3 a, FMatrix3x3 inv) Inverts matrix 'a' using minor matrices and stores the results in 'inv'.static boolean
MatrixFeatures_FDF3.isIdentical
(FMatrix3x3 a, FMatrix3x3 b, float tol) static void
CommonOps_FDF3.mult
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = α * a * b
cij = α ∑k=1:n { aik * bkj}static void
CommonOps_FDF3.mult
(FMatrix3 a, FMatrix3x3 b, FMatrix3 c) Performs vector to matrix multiplication:
c = a * b
cj = ∑k=1:n { bk * akj }static void
CommonOps_FDF3.mult
(FMatrix3x3 a, FMatrix3 b, FMatrix3 c) Performs matrix to vector multiplication:
c = a * b
ci = ∑k=1:n { aik * bk}static void
CommonOps_FDF3.mult
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = a * b
cij = ∑k=1:n { aik * bkj}static void
CommonOps_FDF3.multAdd
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += α * a * b
cij += α ∑k=1:n { aik * bkj}static void
CommonOps_FDF3.multAdd
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += a * b
cij += ∑k=1:n { aik * bkj}static void
CommonOps_FDF3.multAddOuter
(float alpha, FMatrix3x3 A, float beta, FMatrix3 u, FMatrix3 v, FMatrix3x3 C) C = αA + βu*vTstatic void
CommonOps_FDF3.multAddTransA
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += α * aT * b
cij += α * ∑k=1:n { aki * bkj}static void
CommonOps_FDF3.multAddTransA
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += aT * b
cij += ∑k=1:n { aki * bkj}static void
CommonOps_FDF3.multAddTransAB
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += α*aT * bT
cij += α*∑k=1:n { aki * bjk}static void
CommonOps_FDF3.multAddTransAB
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += aT * bT
cij += ∑k=1:n { aki * bjk}static void
CommonOps_FDF3.multAddTransB
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += α * a * bT
cij += α*∑k=1:n { aik * bjk}static void
CommonOps_FDF3.multAddTransB
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c += a * bT
cij += ∑k=1:n { aik * bjk}static void
CommonOps_FDF3.multTransA
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = α * aT * b
cij = α * ∑k=1:n { aki * bkj}static void
CommonOps_FDF3.multTransA
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = aT * b
cij = ∑k=1:n { aki * bkj}static void
CommonOps_FDF3.multTransAB
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = α*aT * bT
cij = α*∑k=1:n { aki * bjk}static void
CommonOps_FDF3.multTransAB
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = aT * bT
cij = ∑k=1:n { aki * bjk}static void
CommonOps_FDF3.multTransB
(float alpha, FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = α * a * bT
cij = α*∑k=1:n { aik * bjk}static void
CommonOps_FDF3.multTransB
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = a * bT
cij = ∑k=1:n { aik * bjk}static void
NormOps_FDF3.normalizeF
(FMatrix3x3 M) static float
NormOps_FDF3.normF
(FMatrix3x3 M) static void
CommonOps_FDF3.scale
(float alpha, FMatrix3x3 a) Performs an in-place element by element scalar multiplication.
aij = α*aijstatic void
CommonOps_FDF3.scale
(float alpha, FMatrix3x3 a, FMatrix3x3 b) Performs an element by element scalar multiplication.
bij = α*aijstatic void
CommonOps_FDF3.setIdentity
(FMatrix3x3 a) Sets all the diagonal elements equal to one and everything else equal to zero.static void
CommonOps_FDF3.subtract
(FMatrix3x3 a, FMatrix3x3 b, FMatrix3x3 c) Performs the following operation:
c = a - b
cij = aij - bijstatic void
CommonOps_FDF3.subtractEquals
(FMatrix3x3 a, FMatrix3x3 b) Performs the following operation:
a = a - b
aij = aij - bijstatic float
CommonOps_FDF3.trace
(FMatrix3x3 a) This computes the trace of the matrix:
trace = ∑i=1:n { aii }static void
CommonOps_FDF3.transpose
(FMatrix3x3 m) Performs an in-place transpose.static FMatrix3x3
CommonOps_FDF3.transpose
(FMatrix3x3 input, FMatrix3x3 output) Transposes matrix 'a' and stores the results in 'b':
bij = aji
where 'b' is the transpose of 'a'. -
Uses of FMatrix3x3 in org.ejml.ops
Methods in org.ejml.ops that return FMatrix3x3Modifier and TypeMethodDescriptionstatic FMatrix3x3
FConvertMatrixStruct.convert
(FMatrixRMaj input, @Nullable FMatrix3x3 output) ConvertsFMatrixRMaj
intoFMatrix3x3
Methods in org.ejml.ops with parameters of type FMatrix3x3Modifier and TypeMethodDescriptionstatic void
ConvertMatrixData.convert
(DMatrix3x3 src, FMatrix3x3 dst) static void
ConvertMatrixData.convert
(FMatrix3x3 src, DMatrix3x3 dst) static FMatrixRMaj
FConvertMatrixStruct.convert
(FMatrix3x3 input, @Nullable FMatrixRMaj output) ConvertsFMatrix3x3
intoFMatrixRMaj
.static FMatrix3x3
FConvertMatrixStruct.convert
(FMatrixRMaj input, @Nullable FMatrix3x3 output) ConvertsFMatrixRMaj
intoFMatrix3x3