Uses of Class
org.ejml.data.FMatrix3
Packages that use FMatrix3
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Uses of FMatrix3 in org.ejml.data
Constructors in org.ejml.data with parameters of type FMatrix3 -
Uses of FMatrix3 in org.ejml.dense.fixed
Methods in org.ejml.dense.fixed that return FMatrix3Modifier and TypeMethodDescriptionstatic FMatrix3CommonOps_FDF3.extractColumn(FMatrix3x3 a, int column, FMatrix3 out) Extracts the column from the matrix a.static FMatrix3CommonOps_FDF3.extractRow(FMatrix3x3 a, int row, FMatrix3 out) Extracts the row from the matrix a.Methods in org.ejml.dense.fixed with parameters of type FMatrix3Modifier and TypeMethodDescriptionstatic voidPerforms the following operation:
c = a + b
ci = ai + bistatic voidPerforms the following operation:
a = a + b
ai = ai + bistatic voidCommonOps_FDF3.changeSign(FMatrix3 a) Changes the sign of every element in the vector.
ai = -aistatic voidCommonOps_FDF3.diag(FMatrix3x3 input, FMatrix3 out) Extracts all diagonal elements from 'input' and places them inside the 'out' vector.static voidPerforms an in-place element by element scalar division.static voidPerforms an element by element scalar division.static floatPerforms the vector dot product:
c = a * b
c ≥ ∑k=1:n { bk * ak }static voidCommonOps_FDF3.elementDiv(FMatrix3 a, FMatrix3 b) Performs an element by element division operation:
ai = ai / bistatic voidCommonOps_FDF3.elementDiv(FMatrix3 a, FMatrix3 b, FMatrix3 c) Performs an element by element division operation:
ci = ai / bistatic floatCommonOps_FDF3.elementMax(FMatrix3 a) Returns the value of the element in the vector that has the largest value.
Max{ ai } for all istatic floatCommonOps_FDF3.elementMaxAbs(FMatrix3 a) Returns the absolute value of the element in the vector that has the largest absolute value.
Max{ |ai| } for all istatic floatCommonOps_FDF3.elementMin(FMatrix3 a) Returns the value of the element in the vector that has the minimum value.
Min{ ai } for allstatic floatCommonOps_FDF3.elementMinAbs(FMatrix3 a) Returns the absolute value of the element in the vector that has the smallest absolute value.
Min{ |ai| } for all istatic voidCommonOps_FDF3.elementMult(FMatrix3 a, FMatrix3 b) Performs an element by element multiplication operation:
ai = ai * bistatic voidCommonOps_FDF3.elementMult(FMatrix3 a, FMatrix3 b, FMatrix3 c) Performs an element by element multiplication operation:
ci = ai * bjstatic FMatrix3CommonOps_FDF3.extractColumn(FMatrix3x3 a, int column, FMatrix3 out) Extracts the column from the matrix a.static FMatrix3CommonOps_FDF3.extractRow(FMatrix3x3 a, int row, FMatrix3 out) Extracts the row from the matrix a.static floatstatic voidSets every element in the vector to the specified value.
ai = valuestatic booleanMatrixFeatures_FDF3.hasUncountable(FMatrix3 a) static booleanMatrixFeatures_FDF3.isIdentical(FMatrix3 a, FMatrix3 b, float tol) static voidCommonOps_FDF3.mult(FMatrix3 a, FMatrix3x3 b, FMatrix3 c) Performs vector to matrix multiplication:
c = a * b
cj = ∑k=1:n { bk * akj }static voidCommonOps_FDF3.mult(FMatrix3x3 a, FMatrix3 b, FMatrix3 c) Performs matrix to vector multiplication:
c = a * b
ci = ∑k=1:n { aik * bk}static voidCommonOps_FDF3.multAddOuter(float alpha, FMatrix3x3 A, float beta, FMatrix3 u, FMatrix3 v, FMatrix3x3 C) C = αA + βu*vTstatic voidNormOps_FDF3.normalizeF(FMatrix3 M) static floatstatic voidPerforms an in-place element by element scalar multiplication.
aij = α*aijstatic voidPerforms an element by element scalar multiplication.
bi = α*aistatic voidPerforms the following operation:
c = a - b
ci = ai - bistatic voidCommonOps_FDF3.subtractEquals(FMatrix3 a, FMatrix3 b) Performs the following operation:
a = a - b
ai = ai - bi -
Uses of FMatrix3 in org.ejml.ops
Methods in org.ejml.ops that return FMatrix3Modifier and TypeMethodDescriptionstatic FMatrix3FConvertMatrixStruct.convert(FMatrixRMaj input, @Nullable FMatrix3 output) ConvertsFMatrixRMajintoFMatrix3Methods in org.ejml.ops with parameters of type FMatrix3Modifier and TypeMethodDescriptionstatic FMatrixRMajFConvertMatrixStruct.convert(FMatrix3 input, @Nullable FMatrixRMaj output) ConvertsFMatrix3intoFMatrixRMaj.static FMatrix3FConvertMatrixStruct.convert(FMatrixRMaj input, @Nullable FMatrix3 output) ConvertsFMatrixRMajintoFMatrix3